This is some of my more recent work in game development.
Click on the thumbnails for demos and more information.
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Unity Asset – Snowscape 2011
Developed and published to the Unity Asset Store in 2011, Snowscape was a precipitation effect package that included the following features:
- Dynamic precipitation that is persistent across a level
- Snow gradually accumulates on surfaces based on their orientation to the sky
- Snow further accumulates into snow bank volumes
- Snow banks can be plowed (deformed) by moving through them
- Footprints in the snow
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Unity Asset – Rainscape 2010
Developed and published in 2010, Rainscape was a precipitation effect package that included the following features:
- Dynamic rain intensity that is persistent across a level
- Rain occlusion by overhead structures (meshes)
- Volumes that fill with rain water
- Animated rain ripple surfaces
- Animated rain run-off surfaces
- View orientation based camera rain-streaks
Rainscape was one of the first assets on the Unity Asset Store when it was released.
Technical•Artistic•Focused
© 2025 Ashnfara Judy









