Unity Game – MotoCritters 2019

Developed for Lincoln Learning Solutions in the later half of 2019, MotoCritters is an educational game about racing against dirt-bike riding critters while answering multiple choice question for points and power ups.

This project was a proof of concept for an initiative that I lead at LLS to switch our game development stack from HTML5 Canvas/Javascript to Unity so that we could fully leverage the artistic abilities of our interactive digital media team, expand compatibility with digital curriculum content and prepare for app publication. Technical challenges included building physics based racers and developing the foundations for a dynamic multiple choice questions and answers systems that would be used in follow up Unity games for Lincoln Empowered Curriculum.

The game was developed entirely by myself, using Unity 2019, in C# and published for consumption on the web and android/ios tablets and phones. I assisted in the game’s design and created several effects. All artwork and general design led by CJ Kuehn, with Matt Casper, William McCoy and Sean Kennedy.