This project was technically focused on developing a foundational framework for future LLS games, combining all of the experience and code from our previous Unity games. Specifically development focused on engineering a robust question and answer system that would facilitate a wide range of digitized curriculum content, including math notation and in line styling, which has always been a weak spot in HTML5 Canvas as well as Unity text rendering. I also implemented a robust Text to Speech system that leverages free browser/OS based TTS systems, which enabled full accessibility along with multiple input modes for gameplay/navigation.
